On June 18th, researchers from the GameIn project, in co-creation with 7 students from the 3 years of the Video Game undergraduate program, created 44 level proposals for the game MonsterLab, introducing 5 new mechanics. The game was made available in Unity so that participants could prototype the levels within the game itself, with the option to also prototype them on paper. MonsterLab thus enters a new phase of production, aiming to implement these new levels in the upcoming version.





