Publications
2024
Papers
- Casimiro, C., Léste, J., Fernandes, P., Luz, F., Sousa, C. (in press). Empowering Neurodiverse Voices in Research Ethics through a Playful Card-Based Approach. Proceedings of the 18th European Conference on Games Based Learning (ECGBL 2024). doi: https://doi.org/10.34190/ecgbl.18.1.2674
- Barros, J., Sousa, C., Luz, F. (2024). Bridging Play and Inclusion: a Qualitative Investigation into Accessibility Challenges and Innovations in Board Game Design. Proceedings of the International Conference on Education and New Developments (END 2024), Vol II, 241-245.
- Barros, J., & Casimiro, C. (2024). ” Meeple-Centred Design” to Assess Collaborative Play: The Case of Team3. The International Journal of Games and Social Impact, 2(1), 71-94
- Sousa, C., Casimiro, C., Luz, F., & Léste, J. (2024). Ética na Investigação com Pessoas com Deficiência Intelectual: Linhas Orientadoras e Materiais Acessíveis para a Inclusão Plena. Humanitas: Nada do que é Humano nos é Alheio, 4, 10-13.
Book Chapters
- Léste, J., & Sousa, C. (2024). Analogue Game-Based Learning to Address Underemployment of People with Intellectual Disabilities: Resources and Best Practices. In C. Sousa, J. Pereira, & C. Casimiro (Eds.), No Barriers: Strategies and Best Practices for the Employment of Individuals with Intellectual Disability (pp. 129-142). Edições Universitárias.
- Casimiro, C., Léste, J., & Sousa, C. (2024). Empowerment through Language, Inclusive Models, and Activism: Nurturing Inclusion for Individuals with Intellectual Disability. In C. Sousa, J. Pereira, & C. Casimiro (Eds.), No Barriers: Strategies and Best Practices for the Employment of Individuals with Intellectual Disability (pp. 59-73). Edições Universitárias Lusófonas.
Communications / Conference Presentations
- Sousa, C., Casimiro, C., Léste, J., Almeida, W. & Luz, F. (2024, November 4). From Local Voices to Global Play: Co-Creating Inclusive Games with Adults with Intellectual Disability. Playful By Design. Design 3rd International Conference 2024. Illinois (USA)
- Sousa, C., Casimiro, C., Léste, J. V., & Luz, F. (2024, September 26). Enhancing the Cognitive Accessibility of Information in Research: Insights from Intellectual Disability Studies. ECREA 2024 – Communication & social (dis)order – 10th European Communication Conference. University of Ljubljana, Faculty of Social Sciences. Slovenia.
- Casimiro, C., Sousa, C., & Heron, M. J. (2024, September 26). What Matters in Accessible Communication for People with Neurodiversity?: A Systematic Review. ECREA 2024 – Communication & social (dis)order – 10th European Communication Conference. University of Ljubljana, Faculty of Social Sciences. Slovenia.
- Casimiro, C., Léste, J. V., Fernandes, P. M., Luz, F., & Sousa, C. (2024, October 4). Empowering Neurodiverse Voices in Research Ethics through a Playful Card-Based Approach. 18th European Conference on Games Based Learning, ECGBL 2024, Aarhus University, Denmark.
- Sousa, C. (2024, March 16). Games Inclusion Lab: Participatory Media Creation Processes for Accessibility. Leiria Talks 2024 – LeiriaCon, Leiria, Portugal.
- Barros, J. (2024, March 16). Researching Strategies for Accessibility and Inclusivity in Board Games Through the Eyes of Game Designers. Leiria Talks 2024 – LeiriaCon, Leiria, Portugal.
- Casimiro, C., Sousa, C., Luz, F., Oliveira, J., Loureiro, A. (2024, April 18). Involving People with Intellectual Disability in the Development of Inclusive and Accessible Guidelines. ESWRA Conference 2024 – Envisioning Future: Social Work Research in the Age of Industry 4.0, Vilnius, Lithuania.
- Barros, J., Sousa, C., & Luz, F. (2024, June 17). Bridging Play and Inclusion: a Qualitative Investigation into Accessibility Challenges and Innovations in Board Game Design. International Conference on Education and New Developments (END 2024), Porto, Portugal.